Wesnoth logo
Wesnoth Units database

Baby Sea Turtle

(image)

Sea Turtles are a necessity of life for the sea-faring Brungar. Although the majority of these docile reptiles are kept for food, it occassionally happens that one of the oceanic testudines become a warsteed. These animals join the Brungar army as what amounts to their adolescence. Their shells are immediately painted according to the tribal color of their tamers, in order to discern them from wild and enemy turtles. The bony shell of these turtles are comparable in fortitude to the guardsmen of ancient times. The turtles will bite antagonizing forces in close range, and can fire jets of water at enemies when engaging in long-range combat.

Anmerkungen: Die körperliche Widerstandskraft dieser Einheit reduziert den erlittenen Schaden einiger Angriffe, jedoch nur, wenn sich die Einheit verteidigt. This unit can move unseen in shallow and deep water, requiring little air from the surface.

Vorherige Stufe:
Nächste Stufe: Sea Turtle
Kosten: 15
LP: 35
Bewegungskosten: 5
EP: 30
Level: 1
Tag-/Nachteinfluss: redlich
IDBaby Sea Turtle
Fertigkeiten: Unerschütterlich, Shallow Submerge
(image)Jaws
Stich
8 - 2
Nahkampf
(image)Water Jet
Wucht
5 - 2
Fernkampf
Resistenzen:
Klinge30%
Stich30%
Wucht30%
Feuer-10%
Kälte-10%
Arkan-800%
GeländeBewegungskostenVerteidigung
Berge330%
Burg140%
Dorf150%
Flachland140%
Gefroren330%
Höhle240%
Hügel240%
Küstennahes Riff260%
Pilzhain240%
Sand130%
Seichtes Wasser150%
Sumpf250%
Tiefes Wasser150%
Unbegehbar991%
Unpassierbar991%
Wald230%